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Major Project 2

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02.02.2026 - 20.03.2025 / Week 1 - Week 7 IAN CHOO XIN ZHE / 0369451 Major Project 1 / Bachelor of Design (Honours) in Creative Media MIB Major Project 1:  https://ianchoodesign.blogspot.com/2025/02/major-project-1.html Major Project 2 Fig 1.1 Task 1 Deliverables  Major Project 2 is essentially the continuation of Major Project 1. In the first module, we focused on the proposal stage, where our main goal was to conceptualize the app, define the core features, and develop basic flows. At that stage, our lofi prototypes only included a few pages with basic functionality, giving a general idea of how Beacon would work but without full interactivity or a polished feel. For Major Project 2, the focus shifts from concept to execution. This means taking everything we planned in the proposal and turning it into a more complete, cohesive ap...

Experiential Design - Final Project

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xx.xx.2025 - xx.xx.2025 / Week 11 - Week 14 IAN CHOO XIN ZHE / 0369451 Experiential Design / Bachelor of Design (Honours) in Creative Media MIB Final Project Students will synthesise the knowledge gained in task 1, 2 and 3 for application in task 4. Students will create integrate visual asset and refine the prototype into a complete working and functional product experience. First, I exported all the completed app screens from Figma as PNG files to keep the quality sharp and maintain any transparency where needed. After that, I imported these PNG files into Unity, placing them inside the Assets > UI > Images folder for better organization. Once inside Unity, I converted the files from PNG textures into sprites so that Unity could properly detect and use them within the UI system. This step was important to make sure the designs would display correctly on the canv...

Application Design 2 - Final Project: Completed App

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 xx.xx.2025 - xx.xx.2025 / Week 11 - Week 15 IAN CHOO XIN ZHE / 0369451 Application Design 2 / Bachelor of Design (Honours) in Creative Media MIB   Task 3:  Final Task Students will synthesise the knowledge gained in task 1, 2 and 3 for application in task 4. Students will create integrate visual asset and refine the prototype into a complete working and functional product experience. I began working on the final version of my app, starting with the onboarding pages. My initial focus was purely on getting the UI in place, ensuring that the visual design matched my planned layout. I built the onboarding screens first as a foundation before moving into interactions or animations. This allowed me to establish the look and flow of the app before refining functionality. After completing the onboarding pages, I moved on to developing the mechanics and interactions for the login page. I set it so that the login button remains inactive by default, only becoming clickable ...